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12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

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U/Day Detroit

Tuesday, May 19, 2026 | 9:00 am - 6:00 pm

The godfrey hotel detroit

Solar bar

1401 michigan ave

detroit, MI 48216

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Drive your digital transformation

Join us for dinner!

Join Unity for a day-long educational and networking event. Hear from Unity experts and automotive leaders on how they’re utilizing 3D visualization technology to enhance their processes across design, development, and deployment.

WHEN

Tuesday, May 19

9:00 am - 6:00 pm

WHERE

COYA Barcelona

W Barcelona, Plaça de la Rosa dels Vents, 1, 1st floor, Ciutat Vella, 08039

Barcelona

15

The Godfrey Hotel Detroit 

Solar Bar

1401 Michigan Ave. 

Detroit, MI 48216

 

JOIN US

1

Learn from disruptors

Discover how leading OEMs leverage real-time 3D to accelerate development cycles, optimize production scale, and eliminate traditional bottlenecks.

2

Expand your network

Make connections, spark dialogue, and share knowledge with other professionals and creators in the automotive industry.


3

Try out hands-on demos

Experience some of the amazing advances in the use of 3D visualization across the automotive sector.

Speakers

Portrait

Michael Hill

VP of Engineering

Altia

Portrait

Jason Johnson

Head of Product and UI/UX

Ottawa Infotainment

Portrait

Christopher "Gio" Giordano 

Vice President - UX/UI Technology

DiStI

Portrait

Mathieu Poulin

Director of Graphics

QNX

Portrait
Leo Nguyen

Senior Solutions Architect

Unity 

Portrait

Chris Mulberry

Senior Solutions Architect

Unity 

Portrait

Romano McBride

Senior Technical Product Manager

Unity 

Portrait

Thiago Fagionato

Senior Account Executive

Unity 

Portrait

Matt Vorce

Senior Solutions Engineer Unity

Portrait

Parker Wright 

Senior Director, Client Partners

Unity

Schedule At a glance

10:00 AM

Welcome and introductions

Joint Welcome Address by Unity Technologies and ADGaming

Katmerka Bosch | Senior Manager, Pro Training GTM + Programs

Check this space for agenda updates

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

Title

9:00 AM

Coffee and registration

Join us as we kick off a day of learning, networking, and inspiration.

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:00 AM

Welcome and introductions

Parker Wright, Unity

10:30 AM

Unity for Industry, what's new? 

Learn the latest developments in Unity 6, Asset Manager, Asset Transformer and Unity Studio

Leo Nguyen, Unity

10:45 AM

Unity Studio Showcase

Live showcase of the latest Studio features 

Leo Nguyen, Unity

11:00 AM

Accelerating the Digital Thread with Unity Industry 

Live demonstration of how Unity Pipeline Automation, Asset Manager, and Version Control establish a governed digital thread for simulation-driven asset changeovers 

Chris Mulberry, Unity 

11:30 AM

Working Software: the Art of Continuous Iteration to Achieve Excellence in HMI Development 

How Unity can support the entire ideation to implementation process for HMI

Romano McBride, Unity

12:00 PM

Lunch and hands-on product demos

Session Description

Speaker Name(s)

1:30 PM

From a Napkin Sketch to the Road: Building a Driver Information Cluster Display 

Chris Giordano, DiSTI & Jason Johnson, Ottawa Infotainment 

Speaker Name(s)

1:45 PM

QNX + Unity: Brining System Composition to the Next Level 

Session Description

Mathieu Poulin, QNX

2:05 PM

Hands-on product demos  

Session Description

Speaker Name(s)

3:20 PM

Your Unity Designs in Production

Session Description

Michael Hill, VP Engineering, Altia 

4:00 PM 

Networking reception

Reflect on the day by connecting with fellow industry and Unity experts during our networking reception. Food and beverages will be provided.

Speaker Name(s)


Session/Activity Name

Session Description


  10:00 AM

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

Schedule(2 days/ 2 tracks)

10:00 AM

Welcome and introductions

Joint Welcome Address by Unity Technologies and ADGaming

Katmerka Bosch | Senior Manager, Pro Training GTM + Programs

 Track 1/Day 1

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

Title

9:30 am

Coffee and registration

Join us as we kick off a day of learning, networking, and inspiration.

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:00 am

Welcome and introductions

Joint welcome address by Unity Technologies and company.

Time

Session/Activity Name

Session Description

Speaker Name(s)

  10:00 AM

 Track 2/Day 2 

9:30 am

Coffee and registration

Join us as we kick off a day of learning, networking, and inspiration.

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:45 am

Networking break

Network with fellow Unity gamedevs and make key industry connections.


Time

Session/Activity Name

Session Description

Speaker Name

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

BREAKOUT SESSIONS

Business Track

1 pm

State of Gaming - A Unity Perspective 

Join Larry Hryb, Unity’s Community Director, for an updated look at the forces shaping the future of gaming. Building on last year’s insights, Larry will share fresh perspectives on emerging industry trends, evolving player expectations, and how developers can stay ahead of the curve. Get actionable strategies for navigating today’s fast-changing landscape, and end with a look at where we're headed next year.

Larry Hyrb, Unity

2 pm

Growth Unlocked: Player-First Monetization & Scalable UA for Studios of All Sizes

This session covers player-first monetization strategies that work across all mobile player types without compromising experience, then shows how to reinvest that revenue into targeted UA campaigns at scale. Using proprietary Unity data, you’ll get actionable ideas to build your growth loop – no matter your studio size.

Sandra Amir, Unity

3 pm

Thunder Lotus: 33 Immortals Game Balancing with Unity Analytics 

How do you create an analytics framework to support game balancing and gameplay decisions? Game designer Cem Ertekin talks about 33 Immortals' journey in using Unity Gaming Services analytics tools to create a robust framework that answers the correct questions, is aware of its limitations, and is easily maintainable. The talk will refer to real case studies and data from 33 Immortals (both pre- and post- Early Access) to provide examples.

Cem Ertekin, Thunder Lotus

Rambod Kermanizadeh, Unity

Tech Track 

1 pm

Graphics Optimization 

Join Mike Geig, Senior Manager, Advocacy and Community to dive into the powerful graphics optimizations and tools in Unity 6.

Mike Geig, Unity

2 pm

Boosting Your Game Performance with Unity 6 Profiling Tools 

Watch Ryan Warner, Senior Software Development Consultant, demonstrate the recommended profiling workflow in Unity 6. He’ll show you how to find expensive function calls in Timeline and how to master the Profile Analyzer to identify and diagnose slow frames. Learn how to optimize memory and capture and analyze allocations, assets, and duplicates with the Memory Profiler.

Ryan Warner, Unity

3 pm

Unity AI Demo

Discover the latest of Unity AI in the Engine. 

Mike Geig, Unity

Fireside Chat

1 pm

Budge Studios: Theater System- A Framework for Async Loading

Introduces the Budge Theatre System, a reusable framework for asynchronous loading in Unity. It addresses challenges faced by Budge Studios in supporting older devices and managing large game sizes, offering an MVC-based solution built with Addressables to reduce load times and memory pressure. The presentation delves into the system's concepts, development issues, and future plans.

Donovan Sotnikow & Ian Girard, Budge Studios 

2 pm

Hack'nStack + DOTS

Join Triple Boris As they showcase their innovative project, a performance-focused game built with Unity's cutting-edge tools. Discover how they utilized Unity’s Data-Oriented Technology Stack (DOTS) to achieve stable gameplay systems, even under heavy load, and optimized performance for the Nintendo Switch.
Alexandre Gareau, Triple Boris

3 pm

Nonprofit Partner Connections

Copyright © 2026 Unity Technologies
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Do Not Sell or Share My Personal Information
Unity Event Terms and Conditions

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here).
Other names or brands are trademarks of their respective owners.

SPEAKERS

Sandra Schneider

VP Strategic Partnerships,

Unity

Amir Shaked

SVP Revenue,

Unity

Moshi Blum

CMO,

Beach Bum

Noa Eckstein

Head Of Business Operations,

Luna from Unity

Yariv Sagih

VP Global Operations,

Luna from Unity

Jess Overton

Sr. Director of Sales and Partnerships,
Aura From Unity

Tianyu Hong

Software Engineer, Data Infrastructure team at Lyft

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